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black textures


after enabling advanced ligthing and enabling oculus view (crtl+alt+3) i am having most of the textures as black.

here is my config :
CtrlAltStudio Viewer 1.2.3 (42797) Mar 16 2015 23:09:22 (CtrlAltStudio-Viewer-Alpha) with OpenSimulator support
Release Notes

CPU: Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz (2294.81 MHz)
Memory: 8155 MB
OS Version: Microsoft Windows 7 64-bit Service Pack 1 (Build 7601)
Graphics Card Vendor: ATI Technologies Inc.
Graphics Card: AMD Radeon HD 7600M Series

Windows Graphics Driver Version: 8.17.0010.1333
OpenGL Version: 4.2.13283 Compatibility Profile Context 14.501.1003.0

RestrainedLove API: (disabled)
libcurl Version: libcurl/7.24.0 OpenSSL/1.0.1h zlib/1.2.5 c-ares/1.10.0
J2C Decoder Version: OpenJPEG: 1.4.0, Runtime: 1.4.0
Audio Driver Version: FMOD Ex 4.44.32
Qt Webkit Version: 4.7.1 (version number hard-coded)
Voice Server Version: Not Connected
Settings mode: Firestorm
Viewer Skin: CtrlAltStudio (Grey)
Font Used: Deja Vu (96)
Draw distance: 344
Bandwidth: 600
LOD factor: 2
Render quality: High (5/7)
Texture memory: 512 MB (1)
VFS (cache) creation time (UTC): 2015-3-19T17:47:27
Built with MSVC version 1600


ctrlaltdavid wrote Mar 21, 2015 at 7:56 PM

Hi. A couple of things to try:
  • Turn shadows off: Avatar > Preferences > Graphics > General > Shadows = None
  • With shadows on, turn SSR off: World > Photo and Video > Phototools > Light > Enable Screen Space Reflections